Estimating timescales and effort for software and games projects
Is it a completely hopeless task, caused by a fundamental lack of understanding in how to ask the question appropriately?
Is it a completely hopeless task, caused by a fundamental lack of understanding in how to ask the question appropriately?
Andrew Chen has a great post on how people use Facebook and why MySpace pages are so ugly
I particularly liked the straightforward comparison between the opposing viewpoints on design, i.e.:
Facebook / Google / “modern” web companies:
Simple, Functional, Easy
Myspace / GeoCities / “poorly designed” web presences:
Lots of options - perceived as complicated
Entertaining - perceived as lacking [...]
(do you have fuzzy text in Outlook 2007? hard to read fonts? System settings for fonts broken in Office 2007? Help is at hand…).
You have to do a couple of things to fix the one bug, and I had to find all the different parts of the solution in different places, so I put them [...]
I’m not happy with the direction games industry conferences are going in; I specialize in online games, and I’ve worked at the forefront of monetizing online entertainment, I’ve actually *made money* out of Web 2.0 - so I have real expertise in making use of the internet - and I really think we (as an [...]
I go to GDC every year, and also to 2-3 other conferences, but apart from GDC I vary which exact ones from year to year. These days, I’m a speaker at nearly every conference I go to, and I’ve never yet been paid for speaking, so it’s fair to say I have a pretty big [...]
Part 2 - What is an Entity System?
(Part 1 is here)
Sadly, there’s some disagreement about what exactly an Entity System (ES) is. For some people, it’s the same as a Component System (CS) and even Component-Oriented Programming (COP). For others, it means something substantially different. To keep things clear, I’m only going to talk about [...]
Another couple of days since the first one-day effort, and SFE single player is now working, albeit with a seriously crap AI:
In case you hadn’t seen it. Now, if this were done in HTML instead of flash, and the site still worked…
http://producten.hema.nl/
Years ago, I found the spritesheets + source code from the author of SFE, who was offering them up if anyone wanted to improve it, make it 4 player multiplayer again (like on RISC OS) etc (or something like that).
Last Sunday afternoon I was very bored, and found just the spritesheets lying around on an [...]