February 27th, 2008 by adam

(re-posted here from the main IGDA ARG SIG blog (http://igda.org/arg), because the IGDA webserver is too weak and crappy to allow image uploads, which I needed to do :( )
The 2008 GDC Group Gathering went well, with approximately 20+ people turning up. We had a quick discussion about SIG activities and then broke out for [...]

February 27th, 2008 by adam

Summary
Speakers: Daniel James, Three Rings; Matt Mihaly, Iron Realms Entertainment
Very brief notes…

February 27th, 2008 by adam

Summary
Speaker: Jeremy Irish, Groundspeak
Entertaining, with a lot of very small anecdotes, but nothing non-obvious in this talk. Everything he gave as advice you’d probably work out for yourself within your first project without losing time from doing so.

February 27th, 2008 by adam

I work at a company where managing and directing a subset of the global core-tech is part of my day-to-day job, and I’ve been trying to find good, positive ways forwards. After a year in this role, I’m looking back and wondering whether it’s working for us, and where it’s been good and where it’s [...]

February 24th, 2008 by adam

Summary
Speaker: Derek French
Given the title, this talk came far short of my expectations. At the end of the talk I also felt extra annoyed that it felt like half the talk was just waffle, mostly towards the end with lots of repetition of the same vague opinions over and over again.
HOWEVER … when I came [...]

February 24th, 2008 by adam

Summary
Speaker: Eyjolfur Gudmundsson, CCP
I want a full-time economist working for MY company.
And: CCP staff should give more of the GDC talks, they’re good. And entertaining.
In the midst of a week of depressingly dumb comments (on the topic of economy: what possessed Matt Miller to argue against microtransactions because accountants like to see x million players [...]

February 23rd, 2008 by adam

Summary
Speaker: Susan Wu, Charles River Ventures + panellists, see below for details
EDIT: just finished an editing round; I’m about 2/3 through cleaning this up. That’s why it all goes a bit funky towards the end. I promise I’ll clean up the rest of it ASAP…
Excellent panel, probably the most informative one I’ve been to at [...]

February 23rd, 2008 by adam

Summary
Speaker: Lesley Matthieson, High Impact
I didn’t find this talk at all useful, not because it was badly given (it wasn’t) but because the speaker seemed to be coming from such a rarefied environment that the ideas and suggestions would only work for a narrow set of people/projects that didn’t include me.

February 21st, 2008 by adam

Summary
Speaker: Shannon Posniewski, Cryptic
I was expecting something shockingly naive and/or stupid from the title of the session. The first thing the speaker said was that the title was completely wrong, so I ran with that. With that out of the way, the talk was fine, although small things kept coming out during the talk that [...]

February 20th, 2008 by adam

Summary
Speaker: Michael Smith, MindCandy
Another half-hour-long introductory topic talk from the Worlds In Motion summit. Short but sweet. A nice overview of lots of different things going on in the use (and sales) of real-world goods as part of online games / virtual worlds. Misses out plenty of things, but does a good job of giving [...]