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amusing recruiting

Games Industry Recruitment: Intel

Things are getting interesting in Recruitment land again…

Received today:

Adam, greetings from the Visual Computing Group at Intel Corporation. We received your contact information from the Siggraph Job Fair.

Please let me know how much discrete or integrated graphics driver development, media software, or debug experience you have and what you are interested in doing. Also let me know about your video codec and debug experience.

Please complete this pre-screen document and return it to me along with your current resume. You can also create a career profile at http://www.intel.com/jobs .

Intel is changing the way the world sees 3D graphics, visualization and games. Our Larrabee architecture will deliver teraflops of performance for high-throughput applications, including scientific computing, gaming and visualization. In addition, our Software and Solutions Group is working to enhance all levels of software that executes on Intel based platforms.

We invite you to consider opportunities with Intel by completing and returning the attached Graphics pre-screen as soon as possible which will let us know if you are available, your area of expertise, where you want to work and salary expectations. As soon as we receive this information, we will be reviewing with the hiring managers. If there is interest, the next contact will be from the hiring manager to conduct a phone screen Additionally, I have attached a copy of a flyer on the work this group is doing and information about Intel.

We look forward to hearing from you soon.

Best regards,
Larry Gonzales
Sr. Recruiting Consultant
Intel Corporation/VCG

My reply:

Hi, Larry!

2009/8/18 Gonzales, Larry Z :
>
> Adam, greetings from the Visual Computing Group at Intel Corporation. We
> received your contact information from the Siggraph Job Fair.

No. You didn’t. You really didn’t. I wasn’t at Siggraph this year.

I’m a serial CTO of online games and MMO companies. My last job involved leading internal PS3 and PC MMO development, and founding a new internal studio, for one of the world’s largest online games publishers.

> Please complete this pre-screen document and return it to me along with your
> current resume. You can also create a career profile at
> http://www.intel.com/jobs .

If you want me to apply to a position, feel free to send me the details.

> We invite you to consider opportunities with Intel by completing and
> returning the attached Graphics pre-screen as soon as possible which will
> let us know if you are available, your area of expertise, where you want to
> work and salary expectations. As soon as we receive this information, we

I’m not interested in anything less than [ommitted] USD per annum (which is slightly below the last round of job offers I turned down).

Apart from that requirement, I’m happy to consider anything you send me.

Regards,
Adam Martin

(working at Intel could be interesting. But I certainly don’t feel in the mood to do all the work of a “pre-screen document”, and to make apologies for the lack of “your video codec and debug experience” for a job I know nothing about, never asked for, and which – a moment’s glance at my public LinkedIn profile would show – I am hopelessly inappropriately qualified for :))

2 replies on “Games Industry Recruitment: Intel”

I’ve been getting some wacky recruitment letters too. I suspect they’re scraping LinkedIn for lead positions and not actually looking at what they’re sending before they spam. Case in point (through LinkedIn):

I can see you’re working for an unannounced studio, but I see you’re also open to career opportunities. Just to through another dynamic into the box, I wonder what you might make of the job description (link below) to a Senior Network Programmer role in the UK for a PS3 game.

Problems here:
1) Nowhere in my linkedin profile does it say I’m “open to career opportunities”.
2) I have zero experience in network programming (well, not really, but my LinkedIn profile wouldn’t tell you that)
3) I’m not actually in the UK

Another one (this through email but I suspect harvested from LinkedIn) – fractured grammar preserved:

I understand you are a Lead Designer.I wanted to update you on a position . Well, this position which has come up in Seattle is of a Lead Multiplayer Designer . This would be to work with the top company which sold the game for over 10 million units last year and was also the “Game of the year” .

At E3 this year they came with a technology that would take interactive technology to the next level. Its a very exciting project. I would like to tell you more about the opportunity.

OK, this is actually an improvement in that their mail merge software does actually account for the job I am currently doing. But it’s also technically a demotion. I suppose that’s why they feel it necessary to explain how they will take it to the next level and possibly to the limit (maybe even the extreme). At least the first example was willing to tell me which company was actually recruiting, whereas this one simply says “a large company in Seattle”. Gosh, there’s so few of those.

Maybe it’s NCsoft! I bet I’d do well there.

I’ve gotten the “I see you’re open to career opportunities” thing via LinkedIn too, and when it first happened I ran through every setting to make sure I wasn’t accidentally broadcasting that. Nope, I’m not, I guess recruiters have just started throwing that in their introductory text.

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