November 29th, 2009 by adam
If I seem a little distracted …
2 weeks ago, I started a small blog called App Rejections. Here’s the traffic graph for the first two weeks. The tallest peak over towards the right is 25,000 unique visitors hitting the site:
It could have been worse; being a die-hard pessimist when it comes to server management, I’d [...]
November 25th, 2009 by adam
This week, Google decided to once more actively break Gmail. It’s getting to the point where even Hotmail may provide a considerably better service (even bearing in mind the horrors of Microsoft Passport!).
EDIT: Within a few hours of writing this, my gmail has reverted to normal behaviour. I *was* getting the HTML reply for all [...]
November 24th, 2009 by adam
This came from a perfectly nice-seeming person, so I took it as genuine. Until I discovered the site I’d been lured in to. Very disappointing.
Unsolicited email I received today:
Hi Adam,
I’m the editor of GamerBlips.com and MassiveBlips.com I wanted to share the news that T=Machine is a hit with our readers. If you haven’t checked out [...]
November 22nd, 2009 by adam
EDIT:
– unplugging everything, rebooting, then plugging back in seems to have re-instated the other users’ settings. Yay! Although … this seems very fragile / lucky / random, so I fear it might break again next time I reboot…
Even if you create an entirely separate user-account for them, with their own settings … if they [...]
November 21st, 2009 by adam
I’ll do a follow-up post in a minute with the anecdote that lead me to this. But here’s the general opinion/analysis first.
Project history (skip if you know all about Warhammer Online and Mythic already)
Huge project (cost in excess of $50 million to develop), based on a 20-year-old IP that is known and loved around the [...]
November 21st, 2009 by adam
Conferences don’t make these public.
But they should.
So … here are the evaluations (from the audience) for our panel session at AGDC 09.
Judge for yourself whether you want to attend any future sessions featuring us again (Adam Martin, Bill Dalton, Rick Lambright, Joe Ludwig, Marty Poulin).
Head Count: 74; Evaluations: 32 (43% response rate)
Overall rating of the [...]
November 15th, 2009 by adam
David Sirlin’s just done a writeup of Flashbang studios recent experiment with work hours:
“The first part of their theory is that we really only get about 2 hours of seriously focused, amazing-quality work per day–if we’re lucky. Maybe you can get 2.5 or 3 sometimes, but that’s pushing it. There are so many distractions and [...]
November 10th, 2009 by adam
(for the three people who haven’t heard yet, EA just bought PlayFish, for circa $400 million)
Three things I have to say on this:
Mainstream games industry people question it’s value
Yes, of course it was worth it
What Would Zynga Do?
Mainstream games industry people question it’s value
I’ve seen a lot of people from the mainstream industry (i.e. consoles, [...]
November 9th, 2009 by adam
A new twitter account you can use to keep up with all the iPhone stuff I’m doing:
http://twitter.com/redglassesapps
We’ll be posting app releases and iphone-dev links.
November 2nd, 2009 by adam
I spotted some good commentary on NCWest’s City of Heroes/Villains in 2009 today – modulo one or two quirks (umm … does Cryptic have anything to do with CoX any more? I thought this is now NCsoft’s game; as the publisher, they bought out Cryptic’s ownership last year, no?).
But one theme in particular came [...]