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	<title>Comments on: Google and the Games industry</title>
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	<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/</link>
	<description>Internet Gaming, Computer Games, Technology, MMO, and Web 2.0</description>
	<lastBuildDate>Sun, 05 Sep 2010 20:30:54 +0000</lastBuildDate>
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		<title>By: adam</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4716</link>
		<dc:creator>adam</dc:creator>
		<pubDate>Fri, 05 Mar 2010 20:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4716</guid>
		<description>@Wendy

Excellent news re: speakers getting a free one too.</description>
		<content:encoded><![CDATA[<p>@Wendy</p>
<p>Excellent news re: speakers getting a free one too.</p>
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		<title>By: wendy</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4704</link>
		<dc:creator>wendy</dc:creator>
		<pubDate>Fri, 05 Mar 2010 06:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4704</guid>
		<description>FYI - emails recently went out to speakers saying they will indeed be getting phones as well. 

Also - I remember the same deadline extensions Adam does, but I didn&#039;t keep any of those emails either, as I considered them annoying, desperate spam. Sorry.</description>
		<content:encoded><![CDATA[<p>FYI &#8211; emails recently went out to speakers saying they will indeed be getting phones as well. </p>
<p>Also &#8211; I remember the same deadline extensions Adam does, but I didn&#8217;t keep any of those emails either, as I considered them annoying, desperate spam. Sorry.</p>
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		<title>By: Simonc</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4230</link>
		<dc:creator>Simonc</dc:creator>
		<pubDate>Sat, 06 Feb 2010 05:23:07 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4230</guid>
		<description>Anyway, the gist of the story is not about the stuff I corrected, I agree. :)</description>
		<content:encoded><![CDATA[<p>Anyway, the gist of the story is not about the stuff I corrected, I agree. :)</p>
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		<title>By: Sulka Haro</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4210</link>
		<dc:creator>Sulka Haro</dc:creator>
		<pubDate>Wed, 03 Feb 2010 16:32:02 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4210</guid>
		<description>Adam the Early Bird and Alumni dates have been consistently the same in all marketing material I&#039;ve received, so Simon is definitely correct in stating the date haven&#039;t changed.

Having said that, I agree the special holiday deal ($100 off from the price through 1/23/09 to 01/08/10) _felt_ like the dates were extended.</description>
		<content:encoded><![CDATA[<p>Adam the Early Bird and Alumni dates have been consistently the same in all marketing material I&#8217;ve received, so Simon is definitely correct in stating the date haven&#8217;t changed.</p>
<p>Having said that, I agree the special holiday deal ($100 off from the price through 1/23/09 to 01/08/10) _felt_ like the dates were extended.</p>
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		<title>By: adam</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4203</link>
		<dc:creator>adam</dc:creator>
		<pubDate>Tue, 02 Feb 2010 14:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4203</guid>
		<description>&quot;I actually don&#039;t remember any date extensions at all this year.&quot;

I&#039;m afraid I&#039;ve deleted the emails that announced this, otherwise I&#039;d copy/paste them here.

Off the top of my head, this year, I received:
 - November: reminders of Alumni discount end
 - December: reminders of early-bird discount end ... extension of alumni discount ... bonus discont code for non-alumni
 - January: extension of early-bird discount ... extension of bonus discount code ... and a second bonus discount code when the first one finally stopped

Of those, most of them are &quot;normal&quot;, they happen every year. I do not remember the &quot;new year&#039;s discounts&quot; from previous years. Im sorry if I&#039;ve misunderstood, or misremembered.</description>
		<content:encoded><![CDATA[<p>&#8220;I actually don&#8217;t remember any date extensions at all this year.&#8221;</p>
<p>I&#8217;m afraid I&#8217;ve deleted the emails that announced this, otherwise I&#8217;d copy/paste them here.</p>
<p>Off the top of my head, this year, I received:<br />
 &#8211; November: reminders of Alumni discount end<br />
 &#8211; December: reminders of early-bird discount end &#8230; extension of alumni discount &#8230; bonus discont code for non-alumni<br />
 &#8211; January: extension of early-bird discount &#8230; extension of bonus discount code &#8230; and a second bonus discount code when the first one finally stopped</p>
<p>Of those, most of them are &#8220;normal&#8221;, they happen every year. I do not remember the &#8220;new year&#8217;s discounts&#8221; from previous years. Im sorry if I&#8217;ve misunderstood, or misremembered.</p>
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		<title>By: adam</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4202</link>
		<dc:creator>adam</dc:creator>
		<pubDate>Tue, 02 Feb 2010 14:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4202</guid>
		<description>@Simon

Thanks for the corrections. I should have searched for some official stats when writing the post - I&#039;m sorry.

However, at the same time, those figures sound very very different from the direct experiences of myself and everyone I talked to during the conference.

I&#039;m not disagreeing with your figures, but I wonder if we can find an explanation for the discrepancy.

Interestingly, over the years, I&#039;ve had CMP / TS staff quote (with absolute sincerity) wildly divergent figures for the same year. e.g. *for the same year* figures as divergent as &quot;34,000&quot; and &quot;22,000&quot;, or &quot;24,000&quot; and &quot;15,000&quot;. I believe this is due to different people counting &quot;attendees&quot; differently - and that everyone was correct.

So, I wonder if the overall figure for 2009 was almost level, but the figure for the core conference was down a lot, and the figure for the expo was up a lot?

My reference points:
 - number of people inside lecture rooms
 - number of people in primary meeting places (the W hotel, etc)
 - number of people at parties (I go to approx 10 parties each year, so a fairly broad sample)
 - named people I know who usually go to GDC but aren&#039;t there that year
 - number of people on the expo floor

For the past few years, I&#039;ve gone to all 5 days of the conference.

At first, I thought 2009 was the same as 2008, despite a lot of my colleagues claiming that it was very quiet. I looked around and realised that they were right - major meeting places that were usually stnading room only were half empty. Then we got to day 3 (when the main conference starts), and the number of attendees didn&#039;t seem to swell much at all, unlike most years.

The only thing that seemed as busy as normal, or more so, was the expo floor - but I haven&#039;t spent much time on the expo floor for the past couple of years, so I&#039;m only going by the impression I got from 20 minutes or so, and peeking in through the doors every time I walked past.</description>
		<content:encoded><![CDATA[<p>@Simon</p>
<p>Thanks for the corrections. I should have searched for some official stats when writing the post &#8211; I&#8217;m sorry.</p>
<p>However, at the same time, those figures sound very very different from the direct experiences of myself and everyone I talked to during the conference.</p>
<p>I&#8217;m not disagreeing with your figures, but I wonder if we can find an explanation for the discrepancy.</p>
<p>Interestingly, over the years, I&#8217;ve had CMP / TS staff quote (with absolute sincerity) wildly divergent figures for the same year. e.g. *for the same year* figures as divergent as &#8220;34,000&#8243; and &#8220;22,000&#8243;, or &#8220;24,000&#8243; and &#8220;15,000&#8243;. I believe this is due to different people counting &#8220;attendees&#8221; differently &#8211; and that everyone was correct.</p>
<p>So, I wonder if the overall figure for 2009 was almost level, but the figure for the core conference was down a lot, and the figure for the expo was up a lot?</p>
<p>My reference points:<br />
 &#8211; number of people inside lecture rooms<br />
 &#8211; number of people in primary meeting places (the W hotel, etc)<br />
 &#8211; number of people at parties (I go to approx 10 parties each year, so a fairly broad sample)<br />
 &#8211; named people I know who usually go to GDC but aren&#8217;t there that year<br />
 &#8211; number of people on the expo floor</p>
<p>For the past few years, I&#8217;ve gone to all 5 days of the conference.</p>
<p>At first, I thought 2009 was the same as 2008, despite a lot of my colleagues claiming that it was very quiet. I looked around and realised that they were right &#8211; major meeting places that were usually stnading room only were half empty. Then we got to day 3 (when the main conference starts), and the number of attendees didn&#8217;t seem to swell much at all, unlike most years.</p>
<p>The only thing that seemed as busy as normal, or more so, was the expo floor &#8211; but I haven&#8217;t spent much time on the expo floor for the past couple of years, so I&#8217;m only going by the impression I got from 20 minutes or so, and peeking in through the doors every time I walked past.</p>
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		<title>By: Simonc</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4196</link>
		<dc:creator>Simonc</dc:creator>
		<pubDate>Tue, 02 Feb 2010 03:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4196</guid>
		<description>One point I would like to rebut: &#039;last year’s GDC had perhaps 40% fewer attendees than the year before&#039;. This is absolutely not true - we had 17,500 in 2008 and 17,000 in 2009, and that&#039;s legit. We also announced those numbers at the time. Can&#039;t deny that the recession is rough on everyone, but we&#039;re proud that people continue to attend GDC.

Also: &#039;The marketing materials for the GDC this year have been unusually big on the discounts, with not just one but two public extensions of the discount deadlines.&#039; I don&#039;t recall this, and I oversee the GDC team. I actually don&#039;t remember any date extensions at all this year. We have tried to make passes more affordable to people by making lunches optional, as mentioned above. If that&#039;s what you mean?

In general, I love you to bits, Adam, but you seem to just drift along crowbar-ing in facts to support the general gist of your rants, heh.</description>
		<content:encoded><![CDATA[<p>One point I would like to rebut: &#8216;last year’s GDC had perhaps 40% fewer attendees than the year before&#8217;. This is absolutely not true &#8211; we had 17,500 in 2008 and 17,000 in 2009, and that&#8217;s legit. We also announced those numbers at the time. Can&#8217;t deny that the recession is rough on everyone, but we&#8217;re proud that people continue to attend GDC.</p>
<p>Also: &#8216;The marketing materials for the GDC this year have been unusually big on the discounts, with not just one but two public extensions of the discount deadlines.&#8217; I don&#8217;t recall this, and I oversee the GDC team. I actually don&#8217;t remember any date extensions at all this year. We have tried to make passes more affordable to people by making lunches optional, as mentioned above. If that&#8217;s what you mean?</p>
<p>In general, I love you to bits, Adam, but you seem to just drift along crowbar-ing in facts to support the general gist of your rants, heh.</p>
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		<title>By: Adam</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4193</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Mon, 01 Feb 2010 15:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4193</guid>
		<description>@Thomas

Sorry if I wasn&#039;t clear - I meant that it was clearly the suppliers who were screwing the conference-organizers. &quot;Cost price&quot; of $40 is outrageously high.</description>
		<content:encoded><![CDATA[<p>@Thomas</p>
<p>Sorry if I wasn&#8217;t clear &#8211; I meant that it was clearly the suppliers who were screwing the conference-organizers. &#8220;Cost price&#8221; of $40 is outrageously high.</p>
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		<title>By: Thomas</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4187</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Sun, 31 Jan 2010 21:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4187</guid>
		<description>I agree the conference ecosystem could do with some modifications. Speakers are not a commodity.

But the price point on the food, you shouldn&#039;t pick on actually. The Moscone has an exclusive caterer that all event organiser has to use as part of the use of the facility.
Exclusive Caterer. Offer. Demand. 

GDC wasn&#039;t making money on the food and that&#039;s the very reason they move to the &quot;bring your on food&quot; policy. Otherwise, they would have stuck to the price and the margin.

As a sidenote, the GFG was a great event with a really good selection of speakers - mainly because they invited people they wanted to hear rather than opened for submissions.</description>
		<content:encoded><![CDATA[<p>I agree the conference ecosystem could do with some modifications. Speakers are not a commodity.</p>
<p>But the price point on the food, you shouldn&#8217;t pick on actually. The Moscone has an exclusive caterer that all event organiser has to use as part of the use of the facility.<br />
Exclusive Caterer. Offer. Demand. </p>
<p>GDC wasn&#8217;t making money on the food and that&#8217;s the very reason they move to the &#8220;bring your on food&#8221; policy. Otherwise, they would have stuck to the price and the margin.</p>
<p>As a sidenote, the GFG was a great event with a really good selection of speakers &#8211; mainly because they invited people they wanted to hear rather than opened for submissions.</p>
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		<title>By: Adam</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4159</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Wed, 27 Jan 2010 11:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4159</guid>
		<description>@Thomas

Good point; although I wasn&#039;t explicit, I was mainly thinking about commercial events.

However, most of the non commercial ones are run along the same lines.

I&#039;ve also noticed that there are always special case exceptions, eg for keynote speakers (sometimes) and special speakers from minority attendee groups (eg westerners at Asian conferences and vice versa) - ie people who wouldn&#039;t come at all otherwise.

Personally, i would prefer fewer conferences, higher quality.

But then again ... With GDC being charged $40 for $5 of food in San Francisco each day (as revealed by this years &quot;buy your own food at cost price&quot; option) ... Its clear that there&#039;s a lot of flaws in the ecosystem of running conferences.</description>
		<content:encoded><![CDATA[<p>@Thomas</p>
<p>Good point; although I wasn&#8217;t explicit, I was mainly thinking about commercial events.</p>
<p>However, most of the non commercial ones are run along the same lines.</p>
<p>I&#8217;ve also noticed that there are always special case exceptions, eg for keynote speakers (sometimes) and special speakers from minority attendee groups (eg westerners at Asian conferences and vice versa) &#8211; ie people who wouldn&#8217;t come at all otherwise.</p>
<p>Personally, i would prefer fewer conferences, higher quality.</p>
<p>But then again &#8230; With GDC being charged $40 for $5 of food in San Francisco each day (as revealed by this years &#8220;buy your own food at cost price&#8221; option) &#8230; Its clear that there&#8217;s a lot of flaws in the ecosystem of running conferences.</p>
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		<title>By: Thomas</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4157</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Wed, 27 Jan 2010 06:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4157</guid>
		<description>This is not exactly true. The commercially driven event organisers don&#039;t pay for expenses, but events like Nordic or Game Forum Germany, covered all my costs each time I attended. 
KGC in Seoul covered part of my cost, the one thing they didn&#039;t pay for was my plane ticket which, considering it is volunteer-managed, I quite understood...

Anyone making a margin on the event is not paying. The reason is obvious and doesn&#039;t bother me that much anymore.</description>
		<content:encoded><![CDATA[<p>This is not exactly true. The commercially driven event organisers don&#8217;t pay for expenses, but events like Nordic or Game Forum Germany, covered all my costs each time I attended.<br />
KGC in Seoul covered part of my cost, the one thing they didn&#8217;t pay for was my plane ticket which, considering it is volunteer-managed, I quite understood&#8230;</p>
<p>Anyone making a margin on the event is not paying. The reason is obvious and doesn&#8217;t bother me that much anymore.</p>
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		<title>By: adam</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4154</link>
		<dc:creator>adam</dc:creator>
		<pubDate>Wed, 27 Jan 2010 00:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4154</guid>
		<description>Ah ... I&#039;m not going at all this year :). I&#039;m not working for any games companies right now, so I couldn&#039;t see the point (it was touch and go last year, and although it was fun, since they don&#039;t give speakers *any* travel allowance - unlike in most other industries - it wasn&#039;t worth the expense).

There&#039;s plenty I could usefully speak on, but I&#039;ve done nothing new in games since last year, so why bother?

Really, I probably won&#039;t be at GDC again until / unless the industry grows up and starts reimbursing speakers as standard. It&#039;s sad and pathetic that no conference in the industry pays their speakers costs, let alone pays them for their time for speaking.

It&#039;s possible that I may find myself at a large corporate again in the future who has the money and good enough reason to pay for me to travel to GDC, but otherwise I think not...</description>
		<content:encoded><![CDATA[<p>Ah &#8230; I&#8217;m not going at all this year :). I&#8217;m not working for any games companies right now, so I couldn&#8217;t see the point (it was touch and go last year, and although it was fun, since they don&#8217;t give speakers *any* travel allowance &#8211; unlike in most other industries &#8211; it wasn&#8217;t worth the expense).</p>
<p>There&#8217;s plenty I could usefully speak on, but I&#8217;ve done nothing new in games since last year, so why bother?</p>
<p>Really, I probably won&#8217;t be at GDC again until / unless the industry grows up and starts reimbursing speakers as standard. It&#8217;s sad and pathetic that no conference in the industry pays their speakers costs, let alone pays them for their time for speaking.</p>
<p>It&#8217;s possible that I may find myself at a large corporate again in the future who has the money and good enough reason to pay for me to travel to GDC, but otherwise I think not&#8230;</p>
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		<title>By: Mark Baker</title>
		<link>http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/comment-page-1/#comment-4153</link>
		<dc:creator>Mark Baker</dc:creator>
		<pubDate>Wed, 27 Jan 2010 00:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://t-machine.org/index.php/2010/01/26/google-and-the-games-industry/#comment-4153</guid>
		<description>Damn, that would happen the year I am speaking at Gdc rather than attending! Oh well. 
See you there I expect!</description>
		<content:encoded><![CDATA[<p>Damn, that would happen the year I am speaking at Gdc rather than attending! Oh well.<br />
See you there I expect!</p>
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