5 years as an iOS developer has pushed me to understand and improve my product/physical/functional design skills. Especially “industrial” design – problems and solutions. Here’s a great one I saw the other day: combining a Snellen Chart with Stopping Distances, i.e.: + Existing (bad) solutions The status quo on driving […]
Monthly Archives: April 2014
Warning: principled rant against sloppy design and bad coding about to start; kids these days! Get off my lawn! There’s a terrible disease affecting modern web developers – Twitter.com has just fallen ill with it, and it could be a long time before they cure themselves. Deleting all images, and […]
Cas (@PuppyGames) (of PuppyGames fame – Titan Attacks, Revenge of the Titans, etc) is working on an awesome new MMO RTS … thing. He had a weird networking problem, and was looking for suggestions on possible causes. I used to do a lot of MMO dev, so we ran through […]
Entity Systems are widely used in gamedev and starting to appear in mainstream IT / software development. But we want MORE developers and designers to benefit from this… So, Richard Lord and I are going to do a mini conference on ES ideas/designs/uses/implementation/etc. I’ll arrange venue, agenda (e.g. a Keynote) […]