Conferences don’t make these public. But they should. So … here are the evaluations (from the audience) for our panel session at AGDC 09. Judge for yourself whether you want to attend any future sessions featuring us again (Adam Martin, Bill Dalton, Rick Lambright, Joe Ludwig, Marty Poulin). Head Count: […]
databases
Microsoft Office: Costs stupid amounts of money Isn’t very good Is only available on windows …but “usually” works OpenOffice: Is completely free Is an almost exact clone of Microsoft Office circa Office 2000/XP Is open-source (so that sometimes you can easily fix it yourself, quite surprisingly!) …but apart from the […]
On this site I have a rather subtly-hidden Blog Roll. When I started blogging, the site had less on it, and the roll was easy to find – and short. Now it’s not. And it’s long. And each link on there has been carefully considered. There’s some gems in there […]
This is a quick review of free tools for web analytics / stats-analysis / weblog analysis. I’ll follow up with some more detailed posts about non-web tracking. Follow-up posts will extend this into game development, but this post is purely about web stuff.
Massively Multiplayer Entity Systems: Introduction So, what’s the connection between ES and MMO, that I’ve so tantalisingly been dangling in the title of the last three posts? (start here if you haven’t read them yet). The short answer is: it’s all about data. And data is a lot harder than […]
(As spotted in last month’s Game Developer magazine’s Inner Product column. Good enough that I wanted to draw some attention to it, and hopefully add a bunch more of these good ideas as I come across them / remember them) Most games, when they crash hard enough, memory dump. The […]
Summary Speaker: Shannon Posniewski, Cryptic I was expecting something shockingly naive and/or stupid from the title of the session. The first thing the speaker said was that the title was completely wrong, so I ran with that. With that out of the way, the talk was fine, although small things […]