Slides from my talk last night at Unity Brighton. Three parts: First: introduction / overview of Entity Systems, and why you care (as a “person who makes games”) Second: Progress so far: screenshots of the Unity Editor with explanation of the new features I’ve added Third: Challenges and solutions I’ve […]
devdiary
In 2014, I’ll be making a new game in Unity that makes intensive use of an Entity System. This will give me lots of ammo for a new post exploring the pros and cons of Unity’s “partial” Entity System architecture. I’ve been thinking about this a lot for the last […]
(I’m prototyping a new game (working title: “ChessQuest”) – original post here) Three major changes: You have a health bar, and can die The trackball is now supported for movement Performance is literally 1.5x – 2x faster Download link Chess Quest-0.3.3 So, a friend of mine tried it out today, […]
(I’m prototyping a new game (working title: “ChessQuest”) – original post here) A couple more hours work, a few more changes: Overview of what’s changed Obvious from the screenshot: added alternating black/white background tiles. I want it to feel like the traditional chessboard has become the “floors” of the dungeons/towers […]
Last weekend, I was playing around with some ideas for a Chess / RPG mashup. I did some prototyping with Android (because iPhone apps can’t be shared, and Java is much faster to debug than ObjC). If you’ve got an Android phone, try this, and let me know if it […]
A lot of people asked me to blog as this volunteer project progressed, share some insight into how things were going. I’ve not had enough time until just now, and it’s a mix: Some good news, some bad news.
(c.f. my original post here: http://t-machine.org/index.php/2009/06/28/want-to-help-write-a-simple-rpg-for-iphone/) I’ve been playing around with GUI setups for DM / EOTB / Wizardry clones on iPhone, and thought I’d post some of the more interesting results here – I’m interested to see what other people think of each of them. The first three are […]
This is in two parts – the problem that lead to me even caring, and then some very interesting conclusions that can be drawn from looking at last year’s aggregate data on how much tech startups ACTUALLY pay their execs. A lot of random speculation is thrown in, I don’t […]