May 14th, 2008 by adam
(Cross-posting to the GDC 2008 tag so it shows up in the RSS feed)
I’m at ION 2008 at the moment, the conference-formerly-known-as-Online-GDC. Just like with GDC, I’m doing full writeups for each session I’m attending. Watch this tag / RSS feed…
March 2nd, 2008 by adam
Summary
Speakers: Karen Chelini, SCEA; Jason Pankow, Microsoft; Matthew Jeffrey, EA
I didn’t stay more than about half the session - my laptop battery ran out, so I couldn’t take any more notes. I’m writing this up really only because there was one key point that came up which illustrates something that CMP and their GameCareerGuide.com do often which hugely angers me, and I want to see changed. They not only spread a rumour that is blatantly not true, but I keep meeting undergraduates and students wanting to break in to the games industry who are in danger of having years of their lives wasted because of this misinformation.
Which is a real pity, because other than that I think GameCareerGuide.com is fantastic. I wouldn’t have written an article for them if I didn’t believe in them and in what they do (generally).
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February 27th, 2008 by adam
(re-posted here from the main IGDA ARG SIG blog (http://igda.org/arg), because the IGDA webserver is too weak and crappy to allow image uploads, which I needed to do :( )
The 2008 GDC Group Gathering went well, with approximately 20+ people turning up. We had a quick discussion about SIG activities and then broke out for the standard mingling and networking. Photos + discussion items below.
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February 27th, 2008 by adam
Summary
Speakers: Daniel James, Three Rings; Matt Mihaly, Iron Realms Entertainment
Very brief notes…
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February 27th, 2008 by adam
Summary
Speaker: Jeremy Irish, Groundspeak
Entertaining, with a lot of very small anecdotes, but nothing non-obvious in this talk. Everything he gave as advice you’d probably work out for yourself within your first project without losing time from doing so.
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February 24th, 2008 by adam
Summary
Speaker: Derek French
Given the title, this talk came far short of my expectations. At the end of the talk I also felt extra annoyed that it felt like half the talk was just waffle, mostly towards the end with lots of repetition of the same vague opinions over and over again.
HOWEVER … when I came to clean up my notes and post them here, I realised that there were a lot of concrete good points, and it was just that it got waffly at the end.
If you don’t bother reading everything below, there’s one thing I want you to read (NB: I have cut out big chunks of the talk where the speaker waffled too much, so the reading below should be information-heavy).
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February 24th, 2008 by adam
Summary
Speaker: Eyjolfur Gudmundsson, CCP
I want a full-time economist working for MY company.
And: CCP staff should give more of the GDC talks, they’re good. And entertaining.
In the midst of a week of depressingly dumb comments (on the topic of economy: what possessed Matt Miller to argue against microtransactions because accountants like to see x million players times y dollar per month and find microtransactions unpredictable?), it was a joy to go to an intelligent, extremely well-informed, rational talk with valuable lessons for the future.
EDIT: photos now added inline; better quality images of almost the same graphs can be found in the official Eve Online newsletters (2007Q3 and 2007Q4)
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February 23rd, 2008 by adam
Summary
Speaker: Susan Wu, Charles River Ventures + panellists, see below for details
EDIT: just finished an editing round; I’m about 2/3 through cleaning this up. That’s why it all goes a bit funky towards the end. I promise I’ll clean up the rest of it ASAP…
Excellent panel, probably the most informative one I’ve been to at GDC (I usually find they wander too much and have too little concrete info. Nabeel, if you read this, I’m not counting your moderated session as a panel ;))
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February 23rd, 2008 by adam
Summary
Speaker: Lesley Matthieson, High Impact
I didn’t find this talk at all useful, not because it was badly given (it wasn’t) but because the speaker seemed to be coming from such a rarefied environment that the ideas and suggestions would only work for a narrow set of people/projects that didn’t include me.
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February 21st, 2008 by adam
Summary
Speaker: Shannon Posniewski, Cryptic
I was expecting something shockingly naive and/or stupid from the title of the session. The first thing the speaker said was that the title was completely wrong, so I ran with that. With that out of the way, the talk was fine, although small things kept coming out during the talk that were hard to believe or worrying claims.
So it was going OK, until … right at the end, just before the Q&A, and partly during the Q&A, the speaker dropped some serious shockers:
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