I usually post slides for each conference talk I give direct to the blog, so if you look at the “conferences” tag you should be able to find what you’re looking for:
http://t-machine.org/index.php/category/conferences/
If you can’t find the slides for a particular talk, feel free to mail me (address on the About page) and I’ll see what I can do.
Recent talks I’ve given
I’ll update this as and when I remember to :)
| Conference | Talk | Download |
|---|---|---|
| Evolve London 2012 | 3 Ghosts of Games-Funding: Past, Present, and Future | |
| HelloCulture 2012 | Cultural Apps you can take home with you | |
| Apps for Business/OpenMic 2012 | 10 things to consider before making an App | |
| Faber & Faber 2011 | Life on the App Store (iPhone apps vs. eBooks) | |
| SXSWi 2010 | ScreenBurn: AAA Game Design | |
| AGDC 2009 | Killing the Sacred Cows of MMO Development | |
| LOGIN 2009 | 5 year future of Online Games and MMO | |
| GDC 2009 | How to sell Social Networking to your Boss and your Publisher | |
| ION 2008 | Web 2.0: How I Learned to Stop Worrying and Love the Internet | Slides |
| ION 2008 | Secure by Design: Measuring Secureness | Slides |
| GDC 2008 | ARG Group Gathering | |
| LGF 2007 | 3D Business: reality or fantasy? | Podcasts |
| LGF 2007 | How is designing MMOs different? | |
| AGDC 2007 | Caching for Web 2.0 – How and Why | Slides |
| GDC 2007 | ARG Gathering | |
| PICNIC 2006 | Future of ARGs + ARG SIG Whitepaper presentation | |
| Develop 2006 | Immersive Gaming for the Mass-Market | |
| GDC 2006 | ARG Group Gathering | |
| Casuality 2006 | Alternate Business Models for Mobile | |
| ACCU 2005 | Security for the working programmer |
Talks I’ve blogged / written-up
- GDC 2008 – transcripts / writeups of 15+ talks from this year’s GDC
- ION 2008 – transcripts / writeups of 5+ talks from this year’s ION conference
- (http://pipes.yahoo.com/pipes/pipe.info?_id=ZADiRPsh3RGYYVkCinrL0A – wordpress is dieing trying to render this as a link, so you’ll have to copy/paste) – Game Conference Conglomerate Feed of Awesomeness – Aggregates together ALL blog writeups by games-industry people of sessions at ALL game conferences (currently only ION 2008)

