Categories
agile computer games programming

Estimating timescales and effort for software and games projects

Is it a completely hopeless task, caused by a fundamental lack of understanding in how to ask the question appropriately?

Categories
computer games facebook games design

The rest of the world is not like us…

Andrew Chen has a great post on how people use Facebook and why MySpace pages are so ugly

I particularly liked the straightforward comparison between the opposing viewpoints on design, i.e.:

Facebook / Google / “modern” web companies:

  • Simple, Functional, Easy

Myspace / GeoCities / “poorly designed” web presences:

  • Lots of options – perceived as complicated
  • Entertaining – perceived as lacking a point
  • Layers of complexity – perceived as difficult

So. Scrapbooking. A $2.5 Billion industry, huh? Serious food for thought for game designers trying to think up ways to take advantage of Web 2.0, but struggling to break out of the boring “chat”, “friends lists”, and “character pages” ideas…