Summary
Speaker: Michael Smith, MindCandy
Another half-hour-long introductory topic talk from the Worlds In Motion summit. Short but sweet. A nice overview of lots of different things going on in the use (and sales) of real-world goods as part of online games / virtual worlds. Misses out plenty of things, but does a good job of giving a taster of the sheer variety that’s going on right now.
Like Adrian’s talk from yesterday, I would have loved a second follow-on talk – now that everyone’s been brought up to speed – that explored where we could be going with these, and looking at how these have been used in more depth / detail.