How to make an iPhone static library – part 1

I’ve now deployed iPhone static libraries in two (live) applications, and numerous updates. This is a process that is seemingly (*) 90% undocumented by Apple, despite being (IMHO) absolutely essential for any professional iPhone developer. UPDATE: Apple changed everything (again) without telling developers (again) and broke everything (again). Current versions of Xcode (the minimum that … Continue reading How to make an iPhone static library – part 1