If I seem a little distracted … 2 weeks ago, I started a small blog called App Rejections. Here’s the traffic graph for the first two weeks. The tallest peak over towards the right is 25,000 unique visitors hitting the site: It could have been worse; being a die-hard pessimist […]
Monthly Archives: November 2009
This week, Google decided to once more actively break Gmail. It’s getting to the point where even Hotmail may provide a considerably better service (even bearing in mind the horrors of Microsoft Passport!). EDIT: Within a few hours of writing this, my gmail has reverted to normal behaviour. I *was* […]
This came from a perfectly nice-seeming person, so I took it as genuine. Until I discovered the site I’d been lured in to. Very disappointing. Unsolicited email I received today: Hi Adam, I’m the editor of GamerBlips.com and MassiveBlips.com I wanted to share the news that T=Machine is a hit […]
EDIT: – unplugging everything, rebooting, then plugging back in seems to have re-instated the other users’ settings. Yay! Although … this seems very fragile / lucky / random, so I fear it might break again next time I reboot… Even if you create an entirely separate user-account for them, with […]
I’ll do a follow-up post in a minute with the anecdote that lead me to this. But here’s the general opinion/analysis first. Project history (skip if you know all about Warhammer Online and Mythic already) Huge project (cost in excess of $50 million to develop), based on a 20-year-old IP […]
Conferences don’t make these public. But they should. So … here are the evaluations (from the audience) for our panel session at AGDC 09. Judge for yourself whether you want to attend any future sessions featuring us again (Adam Martin, Bill Dalton, Rick Lambright, Joe Ludwig, Marty Poulin). Head Count: […]
David Sirlin’s just done a writeup of Flashbang studios recent experiment with work hours: “The first part of their theory is that we really only get about 2 hours of seriously focused, amazing-quality work per day–if we’re lucky. Maybe you can get 2.5 or 3 sometimes, but that’s pushing it. […]
(for the three people who haven’t heard yet, EA just bought PlayFish, for circa $400 million) Three things I have to say on this: Mainstream games industry people question it’s value Yes, of course it was worth it What Would Zynga Do? Mainstream games industry people question it’s value I’ve […]
A new twitter account you can use to keep up with all the iPhone stuff I’m doing: http://twitter.com/redglassesapps We’ll be posting app releases and iphone-dev links.
Autumn 2012: NCsoft just cancelled City of Heroes – a game that back in 2009 (when this post was written) was doing fine (although nothing stellar; it was a mid-tier MMO). If you’re interested in my thoughts on that, I’ve written a 2012 followup on the CoH situation in particular. […]