In general, it seems that most entrants to game-design-competitions could get huge benefit from just a small amount of fairly simple advice and feedback. I’ve been a judge on several game-design competitions. I’ve seen a lot of recurring mistakes and successes, and I’d like to see less of the former, […]
Daily Archives: January 11, 2010
2 posts
In a few months time, I’ll be in Austin, TX, sitting on a panel at SXSW … judging people’s ideas for new computer games. I’m going to make an offer here, now, to help people entering future competitions (FYI: it’s too late for SXSW 2010). This is the fourth time […]