There is a curse afflicting the startup world right now. It’s insidious, it’s harmful, and – as a potential customer – I’m fed up of running into these brick walls of customer-hatred. Each time it happens, yet another startup generates massive harm for itself, and I’d like to see this […]
Monthly Archives: August 2010
What happens if you want to watch the Animatrix films on the WB website? Here’s the direct link, in the intothematrix.com website, as of August 2010: http://progressive.warnerbros.com/thematrix/us/med/Episode1l_dl.zip The handful of Google links I tried all just redirected to the WB hosting. Right. So. The only way to see the free […]
Anyone saying “redundancies are inevitable for games industry companies” should never be allowed to run a studio. Ditto for the raving loons who think everyone should be hired as contractors instead. I was pointed at this by Nicholas Lovell’s wholehearted supporting tweet, reminding me that Nicholas is a finance guy, […]
I’ve long felt this intuitively to be true, but the weight of opinion and accepted “evidence” has made the idea laughable: Copyright has no social benefit. So this article in Spiegel Online is fascinating: No Copyright Law – The Real Reason for Germany’s Industrial Expansion? (I’ve been in hospital recently, […]
18 months ago, Scott and I described our perspectives on the fall of Tabula Rasa. I said that if you’re going to spend $100m on an MMO, you’d better be aware of MMO history and not repeat those mistakes. It would seem that Real Time Worlds wasn’t listening – coincidentally, […]
Came up recently on TCE. I finally figured out a concise definition of the job role being filled by the “good/great” Tech Directors – someone who’s worth every penny of the $150k salaries they command: “Figure out the worst things that go wrong which nobody is specifically to blame for, […]
Details here… a six-week paid internship, beginning in October. We’re looking for smart people who are interested in making social and story-based online games. You must be able to demonstrate experience of having worked on games in the past, whether you helped make a big game, or worked on your […]
Typical Escapist. The very first page of their article on “Videogame mths debunked” waxes eloquently (and contemptuously) about supposed “facts” without much apparent fact-checking. And then the following pages go off on a personal journey of ignorance and attitude. Nuanced opinion, researched journalism, or even useful commentary … this is […]
LinkedIn has unofficially officially removed their “updates” system – you can no longer find out what’s changed in your contacts’ roles, busines, lives, etc. Some idiot at LI corp – who apparently is unaware of the normal consequences of becoming the lowest-common-denominator (i.e. unless you are the market leader on […]
Mythic Entertainment – End of Subscription (subtitle: EA/Mythic forces themselves into commercial failure) 8 months ago, I tried to play Warhammer Online. Tried, and failed, because EA Mythic told me – in no uncertain terms – that it was completely impossible for me to play. This was after releasing press […]