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computer games games industry security

I almost paid for Civilization 5, but Steam prevents me

Today, I *almost* bought Civilization 5. The temptation was strong…

…but they still won’t allow me to buy it. You go into a shop, and spend money, and they tell you you’re a pirate, that you’re a thief, and that unless you create a Steam account and connect the internet to your PC, you “won’t be allowed” to play the game you’ve just paid for.

Over Xmas, I think I’ll pirate it instead. Since they won’t let me buy it legitimately.

(for the record, *if* I pirate it, I will also go into a shop and buy the useless £50 box of plastic and DVD. I’ll do the morally right thing, despite their attempts to stop me)

For the apologists

I’ve often spoken in public about anti-piracy measures for games. My conclusion was to include online-only content that you needed to be authenticated for.

This is a single-player, offline game. There is literally no reason to make it “Steam required” – every offline player will get no benefit, and will be better off pirating it. This is (yet again) mindless stupidity from a games company (probably the publisher).