Looks like a “normal” KickStarter project for a new Tower Defence game. Halfway through the demo video, it switches to “here’s how I’ve been using GA to detect game-design flaws, and to test ideas in tweaking game design”. Something I’ve wanted to do for more than a decade, but could […]
Daily Archives: January 16, 2012
2 posts
As a free-time project, I’ve been writing a Risk clone (*) for iPad. One of the bits I like best right now is that you can give it the URL of *any* SVG file on the web, and it automatically turns it into a Risk map. (e.g. all the maps […]